A downloadable asset pack

Designed and implemented a Halloween-themed skill VFX in Unreal Engine, inspired by the Mage's Polymorph ability in World of Warcraft. The effect sequence features a falling pumpkin, a magic circle, and a fire aura, optimized for RPG skill-casting scenarios across both PC and mobile platforms.

Modeled a 3D ghost character in Maya, managing the pipeline from initial concept sketches to UV mapping. Authored custom bloodstain materials in Substance Painter to achieve a cohesive Halloween aesthetic.

Integrated five distinct particle effects using Unreal Engine's Niagara system, implementing dynamic lighting and smoke interactions to significantly enhance the visual impact of the skill execution.

Configured character Animation Blueprints and bound keyboard/mouse inputs. Designed and implemented the complete skill execution logic pipeline: Material transition → Particle System activation → Animation playback → Actor destruction.

Leave a comment

Log in with itch.io to leave a comment.